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--------(--) --:-- スポンサー広告 | Editing |

箱庭型ゲーム 『MINECRAFT』


Minecraft Patched to 1.2.4 [Mojang]

Minecraft 1.2.4
+ Chat history and much better chat editing + A few new decoration blocks + “Back” and “Quit” buttons to OutOfMemoryScreen + Made cats more realistic (read: probably annoying). I hope it’s enough to cancel out any joy you may receive from the previous feature! + Added a “minimal” debug menu for testing with. Shift+F3 to hide the graphs. * Made placing half blocks on existing half blocks (to make a full block) easier * Limit framerate on menu screens, no longer uses 100% cpu and make my computer melt * Fixed fatal crash for converted worlds to anvil, when there’s blocks at max height * Fixed an old bug with signs clearing text while you’re editing them in SMP * Fixed crash when logging in while there are blocks at maxheight at spawn * Fixed TNT ghosts in multiplayer * Fixed storage minecarts dropping enchanted items * Fixed crashes on invalid server addresses when joining a server * Fixed entities being uninteractable if they existed at login (Multiplayer) * Fixed dupe exploit with paintings * Fixed furnaces and dispensers dropping enchanted items * Fixed the “flickering” of chat as it vanishes off the screen * Fixed text rendering over items in the container screens * Fixed exploit with jungle saplings (turns other saplings into jungle ones) * Fixed launcher opening minecraft dir if the path contains a space * Fixed an off-by-one lighting bug * Fixed block transmuting (turning one block into another via pistons) * Fixed placing mushrooms in daylight, where they can’t survive * Fixed redstone lamps dropping powered block items when destroyed while on * “save-all” (server) now works even when you have toggled “save-off” * Fixed turning half-blocks into full-blocks while you’re standing on them * Fixed seed displaying in F3 debug when the seed is unknown (multiplayer) * Fixed villager texture changing clientside per profession * Fixed falling off ledge corners while holding shift * Fixed players falling when reconnecting to servers where they were previously flying 

Minecraft 1.2.3
* Fixed crash bug at height 255 * Corrected Zombies and Skeletons not burning in sunlight * Corrected birch and spruce saplings not growing at height > 127 

Minecraft 1.2
+ New jungle biome + Added ocelots + Added cats + Added iron golems + New AI for mobs + Tame wolves can have puppies + Villagers will have children if there is room in their village + Added rare drops for mobs + New items and blocks * New map height limit (256 instead of 128) * Doors have been updated so that double-doors work better with redstone * Many other minor tweaks and fixes - Removed Herobrine 

Minecraft 1.1
+ Bow Enchantments + New language translations. + Sheep eat grass and regain their wool + Added spawn eggs to creative (the colors of the eggs even look like the mobs) + Added world type options (currently only super-flat and default) * Golden Apple recipe * Slightly smoothed color transitions between biomes * Reduced brewing time to 20 seconds * Removed collision box from ladders * Bug fixing

Minecraft 1.0
+ Added animal breeding + Added mushroom islands + Added nether structures (fortresses) + Added nether mobs and new item drops + Added snow biome + Made swamps prettier + Added villagers in villages + Added craftable snow golems + Added potions and potion brewing + Added item enchantments + Added mooshrooms + Added The End + Added new achievements + Added many new items + Added video settings for clouds and particles + Added 32 bit java warning + Updated sound effects + Added hardcore mode (when you die the world is lost) * Made chunk saving multi threaded * Severely reduced the number of block types Endermen can carry * Fixed endermen look-at calculation in mulitplayer (I had forgotten a parenthesis) * Fixed lights under water not removing properly * Fixed a dependency on OpenGL 1.3. ARB_multitexture is required, however * Fixed lava spreading down into water * Fixed paintings being lit wrong * Changed armor calculation * Fixed paintings being lit incorrectly * Fixed a few blocks (fences, for example) being lit incorrectly when placed under/next to other blocks * Minor tweaks to textures * Re-added the ability to view oneself from the front by pressing F5 - Removed Herobrine

Minecraft Beta 1.8
+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future + Added new mob; Endermen + Added FOV slider + Added brightness slider + Added randomly generated ravines + Killing a monster makes it drop experience orbs + The player can level up by gathering experience orbs + Added randomly generated houses + Added huge mushrooms + Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room + Rewrote the light rendering to use multitexturing instead of direct colors + Sky light and block light have different tints, cool colors for sky light, warm for block lights + Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it + If the player hits a mob while falling, they always hit a critical hit + The game now keeps track of damage sources and types + Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world + Ice now only spreads next to existing ice or from coast areas + Made the explosions prettier + Made level height depend on a single variable (the level height still is 128, but it’s more moddable now) + Added sprinting + Added hunger + Food is now stackable + Improved the logo + Added suspended particles to water + Added a server list so you can remember multiple servers + The player regenerates slowly while the food bar is high + Eating food now takes time + Skeletons hold their bows better now + Added melons + Made melons and pumpkins farmable + Animals that get hurt will flee randomly for a short while + Pigs have snouts now + Made a flashier title screen + Looking towards the sun during sunset/sunrise changes fog color + Added fence gates + Added a player list to multiplayer + Added Silverfish + Added Cave Spider + Added huge underground dungeons (stronghold) + Added underground mine shafts + Added melon + Added sprouts for melons and pumpkins + Added vines + Added iron bars * Fixed mushrooms spreading infinitely * Fixed caves generating with too many dead ends - Removed Herobrine

Minecraft Beta 1.7.3
Bug fixes, bug fixes and bug fixes.
- Corrected a block duplication bug when using pistons - Corrected a redstone torch duplication bug when using pistons - Corrected a client crash when placing a sign in front of the piston, powering the piston and then removing the block beneath the sign - Ice blocks are now pushed without causing water streams breaking everything - Booster rails are no longer being powered magically without a power source - Pistons connected to the end of a piston-transistor via redstone are now properly closed when the power goes out - Doors no longer create purple particles - Hacking clients can no longer edit texts of placed signs in multiplayer - Changed so that paintings pushed by pistons will pop off

Minecraft Beta 1.7
1.7: + Added pistons + Fire or redstone is now required to trigger TNT + Fences can be stacked + Added shears + Shears can be used to pick up leaf blocks + Shears can be used to shear sheep without hurting them * Sheep no longer drop wool from being punched - Removed Herobrine

Minecraft Beta 1.6.6
1.6.6: + Added a new use for bonemeal * Changed the material of glowstone from “glass” to “stone”. This means you need a pickaxe to get resources from it * Made glowstone drop more loot * Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3) * Re-introduced unlimited FPS, renamed the option again * Fixed beds not working very well at all in SMP * Fixed destroying a boat spawning the player too low, causing them to sometimes fall through the ground * Boats float up to the surface quicker * Boats falling down into water lose their vertical momentum very fast * Removed Herobrine

Minecraft Beta 1.6.5
There are some annoying bed bugs in multiplayer in this version, I’ll fix those next week.
1.6.5: * Tweaked the connection reading code a lot. Hopefully this helps. * Changed the “limit framerate” option to a “framerate cap” option. * Added “Advanced OpenGL” again * Players riding anything or sleeping in anything will stop doing so when they leave the game now * Removed the minecraft version number from the main game window. It’s still available in the title screen * Fixed some entities appearing to fall through the ground repeatedly in multiplayer (some might still do so) * Fixed the server sometimes thinking the player hit a corner when walking when they didn’t * Fixed dropped damaged items vanishing after a single use after being picked up * Fixed dropped items not getting ejected from blocks properly * Fixed the achievements window rendering some graphics outside the clip window * Fixed players saving while sneaking being loaded too high up * Fixed shift+click transferring items causing a crash when the target container is full * Fixed lighting updates sometimes not happening correctly * Fixed the players health appearing to be full when entering/exiting the nether * Fixed a couple of instances where beds would act strange in multiplayer, primarily the “already occupied” bug

Official links:
Minecraft.net Development blog Minecraft on Facebook Merchandise
Community links:
Minecraft Forums
Mojang on Twitter:
Carl Manneh (ceo!) Daniel Frisk (code!) Daniel Kaplan (bizdev!) Jakob Porser (code!) Jens Bergensten (code!) Junkboy (art!) Markus Persson (code!) Tobias Mollstam (code!)

2012-03-23(Fri) 07:50 Minecraft | TrackBack(0) | Comments(0) | Editing |



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